Oct 19, 2005, 11:42 PM // 23:42
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#1
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Wilds Pathfinder
Join Date: Jul 2005
Location: in exile
Profession: W/
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Migrane and Dazed......
do they stack?
Migrane makes the casting time of spells take 100% longer, and if i recall correctly, dazed makes spells take twice as long to cast. So Dazed would make spells take twice as long, and 100% longer of that would be FOUR times as long.
Example:
A ranger has just used and hit with concussion shot on an elementalist, and then a mesmer used Migrane on that same target.
The Ele starts casting Fire Storm, that has a 4 second casting time, and with dazed it takes 8 seconds. But with Migrane, would Fire Storm take a whopping 16 seconds to cast?
or Restore Life an earth shattering 32 seconds?
i know that dazed and Migrane dont last 32 seconds, but im just staying....
anyone know if this is right?
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Oct 19, 2005, 11:48 PM // 23:48
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#2
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Krytan Explorer
Join Date: Sep 2005
Guild: Storm Bearers[SB]
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I recall someone saying that the cap is something like +200%. I mean on top of the normal casting time. i.e. the maximum casting time of Backfire would be 9 seconds even if you have Dazed, Migraine and Arcane Conundrum on you.
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Oct 19, 2005, 11:55 PM // 23:55
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#3
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Banned
Join Date: Jul 2005
Location: Cali
Guild: Cerebral Assassins[Assn]
Profession: W/E
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yeah there's a cap on casting time
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Oct 19, 2005, 11:59 PM // 23:59
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#4
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Wilds Pathfinder
Join Date: Jul 2005
Location: in exile
Profession: W/
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damn.....it would be awesome to see a monk standing over somebody for 32 seconds though
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Oct 20, 2005, 12:18 AM // 00:18
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#5
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Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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Quote:
Originally Posted by Knido
damn.....it would be awesome to see a monk standing over somebody for 32 seconds though
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I think it'd be pathetic if someone let him do that, but that's just me.
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Oct 20, 2005, 12:22 AM // 00:22
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#6
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Frost Gate Guardian
Join Date: Sep 2005
Location: Toronto
Profession: Me/
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Quote:
Originally Posted by Slade xTekno
I think it'd be pathetic if someone let him do that, but that's just me.
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Wait till the last second, and then interrupt him
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Oct 20, 2005, 12:58 AM // 00:58
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#7
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Academy Page
Join Date: Aug 2005
Guild: Penguins of Doom
Profession: Mo/W
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You could also use Arcane conundrum and make his orisons of healing 8 seconds and his other 1/2 spells around 4 seconds.
Now imagine Restore Life casting time SIXTY-FOUR seconds
I actually ran a build like this:
Migrane, Arcane Conundrum, Power Spike/Drain/Leak/Leech Signet/Backfire
It was fun. Then I took out Migrane for Power Block and that was even funner.
Last edited by IPlayGuildWars; Oct 20, 2005 at 01:02 AM // 01:02..
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Oct 20, 2005, 02:44 AM // 02:44
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#8
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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Why would you put backfire in that build I'm wondering? The guy wont be getting a spell off sucessfully, so the backfire becomes useless.
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Oct 20, 2005, 03:28 PM // 15:28
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#9
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Banned
Join Date: Jul 2005
Location: Cali
Guild: Cerebral Assassins[Assn]
Profession: W/E
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backfire is never useless on an anti caster build, your trying to take the caster out of the picture, by putting backfire on him he's not going to want to cast anything, and when he does you just intirrupt him, that's the reason for an anti caster build take them out of the battle
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Oct 20, 2005, 03:31 PM // 15:31
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#10
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by Knight of Eternal Darknes
backfire is never useless on an anti caster build, your trying to take the caster out of the picture, by putting backfire on him he's not going to want to cast anything, and when he does you just intirrupt him, that's the reason for an anti caster build take them out of the battle
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Actually, I'd use Backfire on one shmuck and then Power Block another.
With a good latency connection, power blocking a 1s. skill isn't hard.
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